tag:blogger.com,1999:blog-4037954350464998026.post3211253586926598550..comments2023-06-11T06:11:34.522-07:00Comments on Julian Johnson's Blog: Dart Throw Multiple SizeJulian Johnsonhttp://www.blogger.com/profile/16815800526239684276noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4037954350464998026.post-3476977857434688242014-08-05T12:39:42.139-07:002014-08-05T12:39:42.139-07:00Is this working in 2015?Is this working in 2015?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-54516753128909773422014-02-02T09:40:19.391-08:002014-02-02T09:40:19.391-08:00Ok Thanks, I will try that.
Anyway it's a rea...Ok Thanks, I will try that.<br /><br />Anyway it's a really good tool ;) !<br /><br />Friendly.Julien Carmagnachttps://vimeo.com/user14350277noreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-21334748491470809412014-02-02T09:03:30.293-08:002014-02-02T09:03:30.293-08:00Hi Julien,
I think you've hit on two of the m...Hi Julien,<br /><br />I think you've hit on two of the main limitations of the algorithm I'm using :-). Firstly, as you've found out you can't have duplicate size values in the array - each size has to be unique. Secondly, it's very hard to coerce the system into giving you fixed ratios of the sizes.<br /><br />But, say you have a scenario where your sizes are (1,5,5,9,12) you could, instead, use (1,5,9,12) and then use the size index in the ICE Tree to split the ones with a value of 5 into two shapes using Test Probability. I think that's as far as you could go with this version.<br />Julian Johnsonhttps://www.blogger.com/profile/04541438042345099926noreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-46481994575122031692014-02-02T07:28:45.249-08:002014-02-02T07:28:45.249-08:00Hi Julian,
thank you for your reply.
I'm cur...Hi Julian, <br />thank you for your reply.<br /><br />I'm currently making a global scattering system where we can control the weight (like a percentage) by shape. <br /><br />Just to say that if I want approximately the same number of particles with same size. Here, the one with the slightly lower size is in far less number than other.<br /><br />If you want I can share with you my actual work.<br /><br />Friendly.<br />Julien Carmagnachttps://vimeo.com/user14350277noreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-89255877524314009692014-02-02T05:53:05.321-08:002014-02-02T05:53:05.321-08:00Hi Julien,
I don't think this is possible at ...Hi Julien,<br /><br />I don't think this is possible at the moment. The input sizes get sorted internally from lowest to highest and then the code iterates through the sizes until it finds a match. I would guess it always matches the first time it comes across that size. Could you try making your second object a slightly different size and then 'scaling' it back to it's normal size in the ICE tree by using this size index as a filter for the scale?Julian Johnsonhttps://www.blogger.com/profile/04541438042345099926noreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-79179611409665426172014-02-02T04:27:44.340-08:002014-02-02T04:27:44.340-08:00Thanks for Sharing !
Multiple Size is a very usefu...Thanks for Sharing !<br />Multiple Size is a very usefull feature !<br /><br />But I have some problems when I try to use 2 objects (or more) with the same size.<br /><br />Let me explain : On the sample scene (dart throw multiple size) if I set two objects with the same size, only one index of the two objects are updated by the "Size Index Per Point" output port.<br />I would like to have a pull of objects with some at the same size, is there a way to do that ?<br /><br />Thanks.Julien Carmagnachttps://vimeo.com/user14350277noreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-63683569201074305132013-10-24T16:13:46.765-07:002013-10-24T16:13:46.765-07:00Thanks, very useful!Thanks, very useful!andreas schulzhttp://andialias.denoreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-70388975072220034942013-07-09T01:20:50.247-07:002013-07-09T01:20:50.247-07:00Thanks Very Well !Thanks Very Well !Anonymoushttps://www.blogger.com/profile/05313660517145116994noreply@blogger.comtag:blogger.com,1999:blog-4037954350464998026.post-13199926968974507722013-07-02T16:00:16.451-07:002013-07-02T16:00:16.451-07:00Love this tool. Love this tool. Anonymoushttps://www.blogger.com/profile/10201215305770085150noreply@blogger.com