Monday, 30 January 2012
ICE Modeled Camera Grid
I was way too slow to post this compound to the XSI Mailing list in response to a thread on the creation of a camera plane but here it is anyway! It dynamically creates an ICE modeled grid and places it inside the camera frustum at a specified distance from the camera. At the same time it creates an ICE-based texture projection. Sample scene and compound is here.
Subscribe to:
Post Comments (Atom)
Really usefull.... Thanks
ReplyDeleteWould be great to know how something like this could be used as a basis for making an ICE version of this tool, which I have always admired:
ReplyDeletehttp://www.characteranimator.com/movies/reel_tech_01deformation.wmv
Thanks for posting this Julian!