Monday, 30 January 2012

ICE Modeled Camera Grid
















I was way too slow to post this compound to the XSI Mailing list in response to a thread on the creation of a camera plane but here it is anyway! It dynamically creates an ICE modeled grid and places it inside the camera frustum at a specified distance from the camera. At the same time it creates an ICE-based texture projection. Sample scene and compound is here.

3 comments:

  1. Really usefull.... Thanks

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  2. Would be great to know how something like this could be used as a basis for making an ICE version of this tool, which I have always admired:

    http://www.characteranimator.com/movies/reel_tech_01deformation.wmv

    Thanks for posting this Julian!

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